Play All May: Why the Industry Needs a Month Long Celebration of Play
In this Q&A, Steve Pasierb, The Toy Association’s president and CEO, discusses The Genius of Play’s Play All May initiative, why it was important to launch the celebration, and how toymakers can get in on the fun.
How Play Can Be a Remarkable Tool to Help Pediatric Patients Cope and Heal: New Innovative Research
Toys and play are critical to the healing process for children who are experiencing life-threatening illness, injury, or painful medical procedures, according to research by The Toy Foundation (TTF).
aNb Media Recaps Toy Fair 2019, Kicking Off Its New Digital Series
In episode one of aNb Media’s ShopTalk, Jim Silver and Jennifer Lynch recap Toy Fair New York 2019.
Brand Profile: Pokémon Detective Pikachu
A close-up look at some of the consumer products launching in support of the upcoming live-action movie, Detective Pikachu.
As Kids’ Content Gets Shorter, Strategy Gets More Complex
As short-form content continues to be a go-to piece of the puzzle for kids’ entertainment, lending itself well to how kids are watching, we take a look at the overall state of kids entertainment and the complex strategy to finding success.
Snatching Defeat Out of The Jaws of Victory
Looking back at my October 2017 column, I was armed with facts proclaiming that brick-and-mortar retail was rock solid, despite what we all saw in the news. Sixteen months later, following the 2018 Christmas season, I was curious: Had those predictions been accurate? Did brick-and-mortar actually weather the Amazon storm of the past two seasons?
The Kidult Rising: How Today’s Adult Fans Offer New Opportunities for Brand Owners
Geek culture has fully infiltrated the mainstream, and with sales of toys for adults rising, this means new opportunities for brand owners.
The Forefront of Kids Entertainment: Talk Digitally and Carry a Big Experience
SYBO Games’ CCO Naz Amarchi-Cuevas shares her insight on how both digital media and the importance of experience are critical components in tackling kids entertainment.